CEAR
All sequences:
- All Indoor Sequences <— Click to download
- All Outdoor Sequences <— Click to download
- All Backflip Sequences <— Click to download
Data Structure
Below is the data structure for each sequence:
- Event:
-
event_*.aedat4
(* represents the type of event camera)
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- IMU:
-
vectornav.txt
timestamp(us) gx(rad/s) gy(rad/s) gz(rad/s) ax(m/s^2) ay(m/s^2) az(m/s^2) magx magy magz qw qx qy qz
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- RealSense:
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realsense_timestamp.txt
timestamp(us)_depth_rgb.png timestamp_depth_event.png timestamp_rgb.png …
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- LiDAR:
-
lidar.bag
- Type:
sensor_msgs/PointCloud2
- Topic:
/velodyne_points
- Type:
-
- MoCap:
-
MoCap.txt
orFasterLIO.txt
timestamp(s) x y z qx qy qz qw
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- Joint:
-
mini_cheetah_joint.txt
-
timestamp(us) FrontRight(abd hip knee) FrontLeft(abd hip knee) HindRight(abd hip knee) HindLeft(abd hip knee)
All in rad unit
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- Raw and Processed Data:
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raw_rgb
stores unprocessed RGB images from RealSense camera. -
rgb
folder stores processed (smoothed/noise-free) RGB images. -
raw_depth
stores depth images in depth camera’s frame. -
depth
folder stores projected depth images in RGB and event cameras frame.
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Sensors for each sequence
DAVIS346 Event Camera | DVXplorer Event Camera | LiDAR | RGB-D Camera, IMU, Joint Encoders | |
---|---|---|---|---|
Indoor sequences | ❌ | ✔️ | ✔️ | ✔️ |
Outdoor sequences except for X | ✔️ | ❌ | ✔️ | ✔️ |
Outdoor sequences X | ❌ | ✔️ | ✔️ | ✔️ |
Backflip sequences | ❌ | ✔️ | ❌ | ✔️ |
- X represents around-building_day_comb, between-buildings_day_comb, downtown1_day_comb, downtown1_day_trot, downtown2_day_comb, downtown2_day_trot, forest_day_comb, forest_day_trot, grass1_day_comb, grass1_day_trot, grass1_night_comb, grass1_night_trot, parking-lot1_day_comb, parking-lot1_day_trot, parking-lot1_night_comb, parking-lot1_night_trot, residential-area_day_comb, residential-area_day_trot sequences.
Challenges for each seqeuence
We have also identified and categorized the challenging features in the dataset as follows: Agile locomotion (Ag), Dynamic objects (Dyn), High dynamic range (HDR), Darkness (Dark), Direct sunlight (Sun), Blinking light (Blink), Slippery ground (Slip), Featureless regions (Feat), and Foggy weather (Fog)
Indoor sequence example
Indoor sequences were collected in 13 diverse environments under a range of lighting conditions: well-lit, dark, HDR, and blinking. *_trot means a trot-only gait and *_comb means a combination of trotting, bounding, and pronking gaits.
mocap_env1_trot
mocap_env1_dark_trot
mocap_env1_blinking_trot
mocap_env1_comb
mocap_env1_dark_comb
mocap_env1_blinking_comb
Outdoor sequence example
The outdoor sequences were captured in 10 distinctive outdoor environments, with four sequences per environment. Each set of four sequences includes variations of two different sets of quadruped gaits (trot-only and combined gaits) under different periods of the day (daytime and nighttime).
between_buildings_day_trot
between_buildings_night_trot
between_buildings_day_comb
between_buildings_night_comb
Backflip sequence example
Backflip sequences were captured in 7 indoor environments and 1 outdoor environment, with two sequences in each environment.